Venue/Date Saturday, Nov 20, 2010, Studio XX, Montreal, QC
Organized by Cindy Poremba, with support from Amanda Williams and Heather Kelley.
The Creative Game Controller Workshop took place as part of the 2010 Htmlles festival. The central focus was on tearing apart and creatively using old USB keyboards and similar scrap electronics to create unique videogame controllers. No previous electronics or soldering experience is required! The concept was based on Stephanie Rothenberg’s Usernomics 1.0, and similar workshops hosted by Eyebeam.
Two-day workshop at Hexagram-Concordia in Montreal, QC, Canada.
October 29-30, 2011
Organized by Amanda Williams, with support from Cindy Poremba and Adrian Freed.
The “Bizarro Game Controllers” studio aims to bring together a dynamic group of artists, researchers, students, designers and hackers to build strange and original game controllers for embodied interaction.