Principle Investigator: Cindy Poremba, Co-Investigator: Carl Therrien, Collaborators: Nic Hesler, Scatter

VVV: Volumetric Video in Videogames is a practice based research inquiry that uses full motion video (FMV) videogame design patterns to scaffold the design of new games using volumetric (spatial 3D) video. It aims to advance critical discourse and design knowledge surrounding volumetric video and other emerging forms of hybrid captured media, within videogames and related immersive experiences.

See VVV: Volumetric Video in Videogames for more info.